There are also crazy forms, like The Elephant or The Discard. In this form you hold the remote like a wheel and "steer" with it. Others, like The Chauffeur, are designed for tilt-control. This basic form simply has you point the remote at the screen and interact. Some of them, such as The Remote Control, are very simple. These "forms" are what give the game such great variety. Before playing each individual game, you are prompted to hold the remote in a certain way. The Wii Remote allows for lots of different microgames this time around, and the variety is amazing. In addition to the normal microgames, as you work your way through the different characters you'll also unlock fleshed-out versions of some of the microgames. Some of the highlights include a trivia game based on the details of your Miis, the return of nose-picking, and drinking a potion to grow a man's hair. The microgames are just as crazy as ever. After that, the character is unlocked for high-score mode. The first time through a character's games you'll play a set of them (which always seems to be the same, with different order) ending with the slightly longer "boss game". Each character has his or her (or its) own set of games, usually with some sort of theme, though the themes are not as obvious this time around. Microgames in WarioWare are split up into sets for different characters. This time, it's the Wii Remote, and the freedom offered by this controller is put to good use. Smooth Moves is the fifth game in the series, and just like all the others, it has a totally new control scheme to make it different. Zany is the most appropriate word, as these microgames typically have you completing insane tasks with hilarious results, and always in the weirdest way possible. The style laid on top of them serves only to enhance the experience. Each of them takes only around five seconds to play, but when combined with random selection and an ever-increasing pace, they can be quite challenging. It was four years ago, when the original WarioWare graced the shores of the United States, that we discovered the delightfully ADD concept of microgames. Additionally, this was the first spin-off Mario game to be released for the console.Wario has found himself quite the niche is the world of video-games. The microgames are divided into several stages, each of which loosely connects the microgames with the help of a story. The game offers the microgames to the player in rapid succession, by first instructing the player to hold the Wii Remote in a specific manner, and then showing them the microgame. Like its predecessors, WarioWare: Smooth Moves is built around a collection of microgames that last about five seconds each, and which require that the player hold the Wii Remote in specific positions. Showcase, another WarioWare game available on WiiWare). It is the fifth game in the WarioWare series of games, and the only game in the series to be physically released for the Wii (excluding WarioWare D.I.Y. The game was published by Nintendo for its Wii video game system in Japan in December 2006, and in Europe, North America, and Australia in January 2007. WarioWare: Smooth Moves is a party video game developed by Nintendo SPD and Intelligent Systems.
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